mouseandhat Wednesday: sunrises vs. sunsets
I suppose the normal approach one might take to this topic would be to compile a series of images showcasing both sunrises and sunsets, possibly waxing poetic on the emotions and atmosphere that each generates. Really, though, I do not put much merit on such things, particularly when taken out of context – at the end of a long ordeal, sure, or at a romantic moment, but screenshots of suns halfway melted into the horizon do not catch my fancy, especially when it isn’t even clear whether the sun is rising or setting. After all, one man’s sunrise is another man’s sunset.
No, I decided to take a different approach. You see, lately I have been playing a game called Minecraft. Minecraft is the ultimate sandbox game: no goals, no plot, just a gigantic world to explore and modify. Players can dig through the landscape and create all sorts of objects and structures from the resources they acquire.
So what does this have to do with sunrises and sunsets? The game operates on something of a diurnal cycle, with a virtual sun and moon at opposite poles, circling the world. So, computer-generated sunrises and sunsets come regularly in the game, and they have certain implications on gameplay. For instance, at night, monsters come out and attack the player. During the day, those hostile mobs are replaced with docile farm animals. More »

















